So how do I get the shadow in the right direction? Obvsiously I need to recreate the light on the day in Maya when we are animating the character.
Big productions, such as Game of Thrones, use a couple of techniques and one of them is a HDRI Ball.
However, I found a cheaper and easier way to do this. Our character isnt going to be overly large. It was a bright day, so he will be well light, but I want to get the direction of the shadow. How do i do this?
I simply gather a bunch of twigs and tape them together. I then stand it in the position the character will be and then just take a quick picture with the slate in the shot also. I am taking the picture in the same direction as our camera. This way I can see what direction the shadows are being cast and also the colour of each shadow. I then create a directional light within Maya and point it in the direction so it will cast the same a shadow in the same direction as my reference image.
Why do I do this? I simply found it to be a quicker, faster and cheaper process than buying a £70 chrome ball.